Note : Editing TextureGroups has no useful impact on the game when installing textures with ME3Explorer. Both are mostly equivalent, and if a setting is present in both files, the GamerSettings.ini will take precedence. Alternatively, you can edit the GamerSettings.ini file, which can be found in. ME3's settings are in the Coalesced.bin file located in. Editing TextureGroups also has no useful impact on the game when installing textures with ME3Explorer. Note : Editing AllowD3D11, has no impact on the game. ME2's settings are in the GamerSettings.ini file, located in. TEXTUREGROUP_Character_Spec=(MinLODSize=256,MaxLODSize=4096,LODBias=0) For me it's at C:\Program Files (x86)\Origin Games\Mass Effect 3\BIOGame\CookedPCConsole. Navigate to your Mass Effect 3 directory, then open BIOGame, then CookedPCConsole. It will allow you to modify coalesced.bin. TEXTUREGROUP_Character_Norm=(MinLODSize=512,MaxLODSize=4096,LODBias=0) Steps on how to change your FOV yourself: Download this nifty program. json files are in onto again and it will pack them back into a. TEXTUREGROUP_Character_Diff=(MinLODSize=512,MaxLODSize=4096,LODBias=0) You can open those with Notepad++ or your favorite program like that and edit them like an. Only necessary for MEUITM (the non TPF version) Note : Editing, , has no impact on the game. In case you need to rollback a change, vanilla INIs are located in. You will find recommendations in the afore-mentioned Coalesced Tools article. Location: Mass Effect 3\BioGame\CookedPCConsole\. A Coalesced Editor can be needed to edit ME3s settings. Coalesced.bin - main configuration file, where all game settings are stored. You can also disable Depth Of Field and Motion Blur, if you don't like these effects. Mass Effect trilogy is build on Unreal Engine 3 which base settings can be tweaked by editing game configuration files -. You drag and drop that file onto the mod manager, and it recompiles your xml files into coalesced.bin. NVIDIA has uploaded comparison screenshots on their Mass Effect 3 Tweak Guide.Īs a final note, this time regarding performance, you can downscale MaxShadowResolution from 4096 to 2048 without losing much graphical quality, and gain a significant FPS boost (for all 3 games). Further modifications can be made through NVIDIA's and AMD's configuration utilities, for instance concerning anti-aliasing, anisotropic filtering, and much more. Thus, you will find all the sources at the bottom of the article, where more detailed descriptions of each parameter are available, as well as links to further documentation.Įditing these files can have a great impact on the graphics of the game, especially regarding shadows and lighting. It seeks to serve as a general resource, not just an INI preset. Also included are recommended values for best visual quality. This article lists some of the most important graphical settings, that can be found in Mass Effect 1-2-3's settings files.
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